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Cultural Butterfly


"Tomorrowmakers"--Elizabet Sahtouris

Elizabet Sahtouris, evolution biologist and futurist, and her team are creating a "Tomorrowmakers" planetary-scale infinite game to socially-engineer a new culture, co-creating a new operating system through gaming,

We make it simple for humanity to come together in entirely new, fun and engaging ways, inspired by the elegant complexity and abundance of Nature and the contagious delight of infinite games. Come play!

Our Mission

· To evoke the collective genius of huge numbers of people to design, develop and play an infinite game, which is inspired by Nature and leads us to the cultural changes required for humanity to step gracefully into maturity.

· To achieve this by convening global experiences that elicit, evoke and birth Group Genius, going well beyond what most people think is possible. Our strategy is to channel the resulting Group Genius through Massively Multiplayer Online (and offline) Gaming. Feedback loops from players of the game will guide the emergence of an entirely new operating system for humanity. Our guiding principle is that only by changing the underlying system can we address the multitude of symptoms indicative of the end of the youthful phase of a species.

How Humanity Works

Humans have come together in different ways throughout history, reflecting increasing levels of our species’ maturity. During the Agricultural Revolution we came together as farmers and consumers of crops. In the Industrial Revolution we came together as designers, engineers, builders and consumers of processed foods. In the Digital Revolution we came together as technologists, activists, gamers, bloggers, vloggers, philanthropists and consumers of “fake news.”

What if we could use the tools we’ve built through the ages to come together in entirely new ways? What if playing a game held the key to navigating our collective crisis of meaning? What if Nature could guide us through the perfect storm of ecological, political, idealogical and economic crises we’re navigating?

How We Work

Tomorrow Makers is a community, movement, and a series of engaging annual experiences called Chrysalis: a safe space where defectors from the current operating system can come together for 5 days to tackle the biggest single challenge we can think of: imagineering an entirely new operating system for humanity. Our collective desire is to attract individuals around the world with the same yearning for systemic change, allow them to find each other and come together in ways not previously possible, using a methodology proven over almost 30 years called DesignShopping.

Each event sparks Group Genius. Group Genius is something which cannot adequately be defined in scientific terms, but it emerges at that magical moment in time during a semi-structured group activity when participants experience the phenomenon of flow, of simultaneous realizations. That moment opens new possibilities and different ways of seeing things, and there’s no going back for the group. A higher order of thought brings new objectives and new possibilities not seen before.

Each Chrysalis event ends with a fresh strategy, process, approach, realization or “adjacent possible.” These outputs are then fed into the next design iteration of our game. Learn more about Chrysalis or discover the history of DesignShops.

Reflecting on the metamorphosis that a caterpillar undergoes within the safety of a chrysalis, these individuals are like the imaginal cells which exist in the caterpillar but are only awakened when the time is right for the transition. That time is now.

Our first event—scheduled for April 2019 in Turin, Italy—will bring together 100 curated creators, thinkers and doers, across a range of disciplines, ages and cultures to play together. Outputs from each Chrysalis will be fed back into a grand, global infinite game, the playing of which will prepare humanity for a new human operating system. Our experiences with clients such as the World Economic Forum, the Foresight Institute for Nanotechnology, and the Cure for Brain Cancer Foundation give us confidence in claiming that gaming can and will go well beyond anything we can possibly imagine.

If you’re a gamer, activist, technologist, philanthropist, or simply curious, there are plenty of ways you can get involved.

The Game

We’re collectively building a planetary-scale infinite game, inspired by—but reaching far beyond—Buckminster Fuller’s World Game. The game is the tool by which we socially engineer a new culture, one based on the principles of Nature's healthy living economies.

We are coming to know the wonder and beauty and hard-earned lessons of our partner, Earth. Our mutual learning and doing process will result in a game open to all ages and all cultures. The highly engaging game—played online and offline, in groups and alone—shifts mindsets and reframes the art of the possible for “we the People.”

Elisabet emphasizes “We cannot step on caterpillars if we want butterflies, in line with my evolution cycle from Competition to Cooperation, Hostilities to Harmonies”. See also Elisabet’s article on Ecosophy at and her video at

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